CHAOS INTERACTIVE

ABOUT
THE DEVELOPER

Independent game developer, programmer and creator behind Chaos Interactive since 2007.

WHO I AM

ONE DEVELOPER.
MANY PROJECTS.

I'm Thibaut, the developer behind Chaos Interactive, an independent game studio created in 2007.

I develop my own games and also work as an independent developer for studios and companies looking for additional technical expertise.

Over the years, I have worked on games and interactive experiences across different platforms, technologies and production environments — from mobile and web projects to PC and console games.

WHAT I DO

TWO SIDES OF
CHAOS INTERACTIVE

01
GAME CREATION

MY
GAMES

I design and develop my own games, from the initial concept and gameplay systems to programming, production and release.

My projects range from arcade games to strategy and management experiences, with a focus on gameplay, systems and experimentation.

DISCOVER MY GAMES →
02
FREELANCE DEVELOPMENT

WORKING
WITH STUDIOS

I also collaborate with studios and companies as an independent developer, contributing to existing productions and technical projects.

Depending on the project, I can work on gameplay, game systems, tools, technical integration or specific development tasks.

VIEW MY PORTFOLIO →
SINCE 2007

YEARS OF
EXPERIENCE

More than a decade of continuous development across games, platforms and technologies.

2007

CHAOS INTERACTIVE

Creation of the independent studio and first professional game development projects.

2009

GAME DEVELOPMENT

Gameplay programming and development work on multiple interactive projects.

2011

MULTI-PLATFORM

Development expands across mobile, web and console-oriented projects.

2013

OWN GAMES

Development and release of independent games including Jetpack High.

TODAY

INDEPENDENT DEVELOPER

Developing original games while collaborating with studios and companies on freelance projects.

TECHNICAL PROFILE

BUILT AROUND
CODE & GAMEPLAY

A hands-on developer profile focused on building systems, gameplay and complete interactive experiences.

01

UNITY

Game development, gameplay programming, systems, tools and integration.

02

C#

Gameplay architecture, game systems, tools and application development.

03

C++

Native development, game engines, technical systems and performance-oriented programming.

04

WEB

PHP, JavaScript, HTML, CSS, MySQL and custom web solutions.

SELECTED EXPERIENCE

PROJECTS I'VE
WORKED ON

GAMEPLAY Adibou Gameplay development
GAME DEVELOPMENT Hole in the Wall C++ game engine & camera systems
MOBILE RPG Crown Chronicles Mobile game development
SPORTS Pro Basketball Manager Technical and game development
FITNESS Wahoo RGT Connected fitness game development
MOBILE Glucozor Mobile & web game development
TODAY

BUILDING GAMES.
HELPING OTHERS BUILD THEM.

Today, Chaos Interactive combines independent game development with freelance programming and digital services.

The goal is simple: create original games while helping other teams turn their ideas into playable, functional and polished products.

 
HAVE A PROJECT?

LET'S WORK
TOGETHER.

Looking for a gameplay programmer, technical developer or someone to help bring your project online?

GET IN TOUCH →